They can be dropped or thrown for a finisher as well. They lag a bit as you redirect them through the air but rocks are excellent for knocking someone over. You can also grab and move heavy objects, or swing swords. The practical use for this tactic is recovering from a missed throw, where you re-arm yourself with the nearest weapon in the coolest way possible. You can use it to bring weapons to your hand, which you can then throw behind your opponent and return blade first through their midsection. Once I realized the point of the game is being an awesome fantasy game and not surviving, I started using telekinesis far more frequently. It was easy to do and I dispatched hordes quickly. When I first began, I used lightning frequently as a method of attack. You can even use telekinesis to bring it back to your hand. Practice the stun and throw combo, where you attack an opponent with the hilt of your weapon to stagger them and throw that weapon for the finish. Sometimes distracting your opponent with something they have guard or dodge is enough to flee a fight you can’t win. Not every throw has to be super accurate either. This includes bows, as well as throwable knives and axes. This is a good time to remind you that you can also pick up weapons around you from the opponents you’ve taken down. Stab one opponent for the finish, then pull the dagger and toss at someone else.Toss your shield at unshielded opponents, then dash and stab for the finish.Let’s soldier up and tap into our inner Captain America for some fun finishes. Knives, daggers and shields can all be thrown. Spin and strike the enemy in the head or neck.Toss dagger and catch it so the blade is reversed.Use your shield to guard an oncoming attack.Once you’ve mastered this, you can do cool stuff like this fancy move: Once they fall, toss your sword with a flipping action to catch it blade down and stab for the finish.Keep your sword blade up during this attack so you’re ready to defend. Knock the enemy down with your sword hand, or a shield.Here’s a basic sequence you can practice that shows off how this works: Tip 3 | Master the BladeĪ handy move to know is the sword catch or sword grab. Leaping is great ability that opens up movement possibilities, and is missing from other titles in this genre. Pull the sword downward, then punch the opponent in their exposed face to stun them. You can pierce wooden shields with a leaping sword strike if your blade is angled properly. It forces enemies to guard high, and is useful for disengaging fights you can’t win. The leap is a basic cool maneuver that afford some fun opportunities. You can often get an extra low attack on an unsuspecting opponent trying to sneak up behind you. Use the shield tactic I outlined above, then spin or redirect your momentum. Now the more interesting Sword v Sword v Shield. At that point, a dagger at your hip is handy for a hip or leg stab. You want to strike high until they parry. Scenario 2: Sword vs Multipleįirst, let’s cover Sword v sword as these are the first encounters you come across. Once your opponent is down, you stab for the finish. Your sword will deflect from their shield, at which point you can spin or otherwise redirect your strike to whichever leg is vulnerable. Aim for the top of the skull and strike downward. They guard well, they seem to push you back, and you often find yourself sidestepping to strike the back.įor this sequence, begin by striking the shield with your weapon to force your opponent to high guard. Your basic shielded opponent is tough for newbies. Let’s run through a few scenarios to show off some ideas: Scenario 1 Sword vs shield Not quite a squats challenge, but an interesting way to get a full body workout too. You didn’t think I was going to approach this tutorial with honor, did you? Absolutely go low! This is mortal combat, anything goes. You need to practice, but you’re rewarded with much smoother gameplay. One other point for you: don’t get discouraged! My own experimentation with these tips found the execution to be harder than I thought. Once you’ve got a firm handle on these fundamentals, you’re ready to git gud with the tips I’ve found. Basic sword handling (not dragging your sword on the ground, not bumping into walls, etc). ![]() Do a few rounds in the easier difficulties of the gladiator arena and master: You can see our review here.īefore you dive into the tips I’ve got here, you need to make sure you’ve covered the fundamentals to the game. It’s a physics-based sandbox based on finding the most creative ways to dispatch your enemies. Blade and Sorcery is what I imagine it’s like to be Geralt of Rivia or the Strider made famous in Lord of the Rings.
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